HELLDIVERS 2 GAMEPLAY SECRETS

Helldivers 2 Gameplay Secrets

Helldivers 2 Gameplay Secrets

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You can strategize with your team and build your load-outs collaboratively to prepare for the challenge ahead.

The numerous deaths my crew suffered played right into Helldivers 2’s comedic setting as well, which features a satirical futuristic version of Earth where people are treated as disposable.

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These, along with individual mission completions, net you special Warbond medals that you can use to unlock new equipment, gear, and cosmetics from a Warbond — a series of 10 tiered pages full of unlocks to progress through. Note that as long as you spend enough medals in Perfeito, you can start unlocking items from later pages without getting every single unlock from previous ones.

Should I play the original Helldivers game first? Well, Helldivers 2 isn’t the continuation of an on-going storyline, so you don’t need to have played the original game released back in 2015 – but we’d definitely recommend taking a look, as it scored very highly with critics.

The best part about the live-service model that they implemented is that you choose the rewards you want to get albeit with some restrictions. They also added new armor types in the game as opposed to the first game, where armor is actually something that you need to optimize now as it was purely cosmetic before. To add to this, the live-service model makes the game have actual missions and goals for you to pursue. Before, you would just grind for specific materials to get the best weapons and you would be pretty much done.

Since Helldivers 2 lets you play with up to four players, many are curious if the game scales combat difficulty up or down depending on how many you have in your squad.

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Visually, Helldivers 2 benefits immensely from the move from topdown to full third-person 3D visuals. Although the planets are barren, they are studded with bases, hives and wreckage sites, and they provide cover and height where needed. The interplay between players is frenzied and amusing. Controversially, the game has team killing switched on, so if you’re a little wild with your machine gun or nuclear strikes, you can easily take out a pal or two.

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Performance vs quality mode on PlayStation 5. Essentially it's a choice between an uneven 30fps at 1728p or a relatively solid 60fps at 1080p, with both seemingly combining TAA with FSR 1-style upscaling to a 2160p/4K output.

So happy to see this game so well received. Loved the 1st Helldivers and absolutely love this game. Arrowhead is also the exact type of studio I want to support and help thrive. If you haven’t tried this yet at $quarenta it’s one of the best bang for your buck co-op games out there.

It's still a tense, communication-based game, but it feels designed to generate memorable gameplay - and I think it succeeds. Both the PS5 and PC versions of Helldivers 2 provide a good experience, and the game is attractive enough for a large-scale multiplayer shooter. I would like to see some additional features on PC though: temporal upsamplers are a must-have in my opinion, and frame generation would be great as well. The 1080p resolution on PS5 in performance Helldivers 2 Gameplay mode is bound to be a source of controversy too, but I think it's a sensible trade-off given how taxing this game can be. Perhaps experimentation with FSR 2 might yield decent results, especially considering the unimpressive quality of the existing TAA, but this is a tough game to run at high resolutions. So Helldivers 2 is a compelling multiplayer package, and it's technically sound as well. Players looking for a fresh co-op experience are unlikely to be disappointed.

The gameplay loop is so tight, it would be laughably slim in the wrong hands. You team up, hit the planet, kill things, collect stuff then extract to count your earnings and buy better weapons. Repeat until exhausted. Levelling up unlocks new collections of deadlier hardware, but it’s basically the same thing over and over again until the planet has been “liberated” and you and all the other players in the world move on to another (yes, there’s a global real-time battle map, with every participant contributing to the intergalactic, ahem, peace effort).

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